Monto

The City-State of Monto makes has its economy based in travel and trade. While they produce very little product themselves, the city rents out space in the center of the city to merchants. Mountain dwellers come here to sell the gems, metal, and other crafted goods, fishermen make the trip down the river to sell their stock and pick up the improved gear. If you are looking for magical items, many wizards have magic stands and do enchantment commissions. Some of the most famous weapon and armor smiths in the southern reach have more permanent shops in Monto's center. This makes it a center of travel especially for wealthy adventurers and window shoppers.

The main city is set up in a rough circle. The center of the city is devoted to a very large market place, filled with vendors and goods. The rest of the city is mostly more domesticated, with housing, taverns and shrines.

As far as religion, there is no one god who has favor in Monto. Due to the variety of people living and passing though, over time there have been small shrines set up to almost every god in the Southern Pantheon, and even some to Northern or more eccentric gods, though those are few and far between. The shrines are rather small in order to preserve space, but occasionally a god will have more than one shrine set up to honor them.

Government
The government system is an republic, with a representative from each of the major trading collectives within the city.

At present the major forces in the republic are:

Kayli Vin: Human, Retired Sailor

Hori Bori: Halfling, Retired Farmer

Mimiri: Dwarf, Retired Miner

Von Sruk: Dwarf, Jewelry Smith

While there are others present within the republic, these are those who have the most sway over legislation at the moment.